package com.lineage.server.model.skill.skillmode;

import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.L1Character;
import com.lineage.server.model.L1Magic;

public class REMOVE_CURSE extends SkillMode {
  public int start(L1PcInstance srcpc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    cha.curePoison();
    if (cha.hasSkillEffect(1010) || cha.hasSkillEffect(1011))
      cha.cureParalaysis(); 
    return 0;
  }
  
  public int start(L1NpcInstance npc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    return 0;
  }
  
  public void start(L1PcInstance srcpc, Object obj) throws Exception {}
  
  public void stop(L1Character cha) throws Exception {}
}
